The setup of For Honor is either supremely strange or just plain stupid: The best warriors from three factions — knights, samurai and Vikings — have been pulled into a realm of war and continue to fight for 1,000 years. A campaign attempts to make sense of it all, but ultimately it’s an excuse to get a dozen heroes from various cultures together for a fight to the death. The combat system is the highlight, working as a solid foundation for the rest of the diverse modes. It’s a 3-D action/fighting hybrid that slashes its own unique path; the warriors have a variety of different weapons, including poison-tipped spears, battle-axes and katana, but the fundamentals are the same regardless. Battles are methodical and thoughtful. When everything lines up, For Honor is a brutal and rewarding game that makes you feel like an unstoppable warrior.