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Destiny — Rise of Iron review: Raid ramps up heat of battle

Destiny: Rise of Iron follows Lord Saladin, who

Destiny: Rise of Iron follows Lord Saladin, who is trying to stop a band of enemies called The Fallen. Photo Credit: Activision

PLOT A lone survivor battles an army of enemies.

RATED T for Teen

DETAILS PlayStation 4, Xbox One; $29.99

BOTTOM LINE It does go on.

Destiny: Rise of Iron follows Lord Saladin, the last surviving member of a Teutonic band of warriors, who is trying to prevent a band of enemies called The Fallen from taking control of SIVA, a metastatic nanotechnology that strangles the landscape in fiber-optic cables and causes powerful mutations in any life-form it infects.

The most interesting part of the game is the new raid Wrath of the Machines, which, like the game’s other raid levels, takes what could have been a 15-minute single-player level and floods it with infinitely respawning enemies, obscure puzzles that involve running artifacts back and forth across a sea of enemies, and bosses who are invincible until you stumble across the one obscure condition that causes them to lower their shields.

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