In 1775, Patrick Henry rallied support for the Revolutionary War by proclaiming “Give me liberty, or give me death.” After playing Homefront: The Revolution, a fictional telling of a second American fight for independence, you may question whether liberty is the right choice. Protagonist Ethan Brady fights his way through an occupied Philadelphia. He leads a resistance force against the North Koreans, who invaded America because we owed them a lot of money for electronics. Seriously, that’s the plot. The lighting is also really, really dark. Not creepy, just dark, which is odd since this is not a scary game. The darkness doesn’t ratchet up the tension, it just makes it hard to distinguish friend from foe or walk places. And who gives players a health bar in a shooter?