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'Spider-Man: Edge of Time' aimed at younger gamers

Gameplay image from "Spider-Man: Edge of Time."

Gameplay image from "Spider-Man: Edge of Time." Credit: Activision

“Spider-Man: Edge of Time” is a disappointing follow-up to last year’s “Spider-Man: Shattered Dimensions.” The game is a basic beat-em-up button smasher, with power-ups, repetitive gameplay and villains who blindly stand around waiting for Spidey to attack -- which alienates hardcore gamers, but makes the franchise easily accessible to the younger Spidey fans.

The game’s premise is confusing. Future 2099 Spider-Man is investigating a scientist who travels to the 1970’s to make his company more powerful than it already is. This causes a disruption in the time space continuum that leads to chaos through the world and the death of present-day Spider-Man. Somehow future Spidey, Miguel O’hara, is able to communicate telepathically with our Spidey, Peter Parker, before it happens and they both work together to fix the original time stream.

The entire game takes place in one building, confining Spider-Man from doing what he does best, aerial acrobatics. There's some wall-crawling, and zip-line web slinging,  but most of it is useless unless you want to collect some extra orbs.

On a positive note, "Edge of Time" has some pretty good voice-over work, decent animations and  lacks graphic violence. Although it's available for the Xbox 360 and PS3 and Wii, the game is better suited for the mobile Nintendo platforms (3DS/DS) which could prove a hit with the younger Spidey fans looking for some game time in the car.

RATING T for Teen

PLOT Action-adventure

DETAILS PlayStation 3, Xbox 360, Wii, Nintendo 3DS/DS


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