Destiny — Rise of Iron review: Raid ramps up heat of battle

Destiny: Rise of Iron follows Lord Saladin, who is trying to stop a band of enemies called The Fallen. Credit: Activision
PLOT A lone survivor battles an army of enemies.
RATED T for Teen
DETAILS PlayStation 4, Xbox One; $29.99
BOTTOM LINE It does go on.
Destiny: Rise of Iron follows Lord Saladin, the last surviving member of a Teutonic band of warriors, who is trying to prevent a band of enemies called The Fallen from taking control of SIVA, a metastatic nanotechnology that strangles the landscape in fiber-optic cables and causes powerful mutations in any life-form it infects.
The most interesting part of the game is the new raid Wrath of the Machines, which, like the game’s other raid levels, takes what could have been a 15-minute single-player level and floods it with infinitely respawning enemies, obscure puzzles that involve running artifacts back and forth across a sea of enemies, and bosses who are invincible until you stumble across the one obscure condition that causes them to lower their shields.
Per-pupil costs on LI hit record high ... ICE detainee dead in jail ... Northwell Health layoffs ... Free community college tuition
Per-pupil costs on LI hit record high ... ICE detainee dead in jail ... Northwell Health layoffs ... Free community college tuition




